About

Hi, I’m Andreas Nøhr, a game designer with a foundation in classical drawing, fortunate to have been mentored in draftsmanship by Lawrence Marvit. I’ve been teaching this craft for over five years and am currently pursuing a degree in Communication and Interaction at the Royal Danish Academy. Today, I’m living my childhood dream of being part of game making.

I believe games can be both a tool for learning and accessibility. My experience includes e-learning projects and high-fidelity game design.

I thrive in collaborative environments where teamwork bring ideas to life, and I aim to foster that positive dynamic in every project.

Feel free to reach out to me at any time via email.

Skills

  • 3D artist modeling (Blender/ZBrush)

  • Texturing(Substance painter/designer)

  • Tech artist (Unreal/Unity): Connecting art and code, optimize assets, create shaders, and ensure smooth performance in game engines.

  • Graphical work (2D, Adobe/Figma)

  • Animation (2D, 3D)

  • Classical drawing (Croquis, Anatomi)

  • Generative art (Midjourney, Stable diffusion, P5, TouchDesigner)

E-mail: schroeder.anc@gmail.com

Telephone: +45 23312840