About
Hi, I’m Andreas Nøhr, a game designer with a foundation in classical drawing, fortunate to have been mentored in draftsmanship by Lawrence Marvit. I’ve been teaching this craft for over five years and am currently pursuing a degree in Communication and Interaction at the Royal Danish Academy. Today, I’m living my childhood dream of being part of game making.
I believe games can be both a tool for learning and accessibility. My experience includes e-learning projects and high-fidelity game design.
I thrive in collaborative environments where teamwork bring ideas to life, and I aim to foster that positive dynamic in every project.
Feel free to reach out to me at any time via email.
Skills
3D artist modeling (Blender/ZBrush)
Texturing(Substance painter/designer)
Tech artist (Unreal/Unity): Connecting art and code, optimize assets, create shaders, and ensure smooth performance in game engines.
Graphical work (2D, Adobe/Figma)
Animation (2D, 3D)
Classical drawing (Croquis, Anatomi)
Generative art (Midjourney, Stable diffusion, P5, TouchDesigner)
E-mail: schroeder.anc@gmail.com
Telephone: +45 23312840